Not all students have a high-quality STEM education, which can limit their post-secondary learning and career options. EDC works to improve the quality, effectiveness, and equity of STEM learning and teaching, giving all students a solid foundation in computer science and creating pathways to STEM careers for students from underrepresented groups, students from low-income families, and English learners.
We develop STEM curricula, digital games, and apps that engage, excite, and challenge students, aiming to foster and use technology for robust STEM experiences. And through national resource centers and collaborative research, we guide STEM research and program design.
A Voice for Elementary Science
To better prepare students, science learning should start in elementary school.
Reigniting Elementary Science Education
“For too long, students have been given too little time for science,” says Abigail Jurist Levy. “We can’t afford that any longer.”
Expanding the Boundaries in STEM
Improving access to STEM careers isn’t just a matter of social justice—it also drives innovation, says EDC’s Sarita Pillai.
The Simple Fun of Math Games
EDC’s Kristen Reed talks about the importance of playing math games with young children.
What Does Extra Math Add Up to in the Middle Grades?
Mathematics intervention classes are becoming increasingly popular in the middle grades. A new study shows just how prevalent they are.
4 Ways to Explore Science with Your Child
Doing science can be as easy as taking a look around. Here are some quick investigations to try.
This paper presents EDC’s findings from the case studies of three National Science Foundation-funded STEM projects involving successful youth co-design team activities.
This report presents the results of a first-of-its-kind national survey of parents, who were asked about the types of early science educational activities they do with their young children.
The Possible Worlds website offers free digital games and instructional resources to help middle school science teachers address students’ persistent misconceptions.
This report covers EDC’s process evaluation of Year 1 of the iDesign project, a three-year NSF ITEST-funded project to engage underrepresented youth in designing interactive, culturally and sociall
This document outlines the vision, mission, and three-year plan of the Massachusetts Computing Attainment Network (MassCAN), which is based at EDC.
EDC developed four online games for middle school science students that address common misconceptions about photosynthesis, heredity, electricity, and heat transfer.
This resource library on the CADRE website highlights opportunities, resources, and projects that aim to increase involvement for underserved and underrepresented populations at all levels of STEM
This brief describes the importance of expanding access to computer science (CS) learning and details EDC’s work to ensure all students have high-quality CS educations.
This website offers free resources to help teachers provide effective instruction and support to students who are struggling with mathematics.
This book, published by Heinemann, supports grades 6–10 teachers in implementing EDC’s Transition to Algebra curriculum.