Not all students have a high-quality STEM education, which can limit their post-secondary learning and career options. EDC works to improve the quality, effectiveness, and equity of STEM learning and teaching, giving all students a solid foundation in computer science and creating pathways to STEM careers for students from underrepresented groups, students from low-income families, and English learners.

We develop STEM curricula, digital games, and apps that engage, excite, and challenge students, aiming to foster and use technology for robust STEM experiences. And through national resource centers and collaborative research, we guide STEM research and program design.

Learn about EDC’s work with Family STEM Communities.

Related Content

Tackling Inequity in the Mathematics Classroom
EDC’s Babette Moeller and Matt McLeod discuss their efforts to make mathematics teaching more equitable.

EDC Talks: STEM Education in Rural Schools
In this video, Pam Buffington discusses how to enrich STEM learning in rural communities.

A New Language for Mathematics
Young children often struggle to write down their mathematical ideas. Could computer programming be an easier language for them?

EDC Talks: Making Time for Family Math
What are some fun, easy activities that families can do to encourage math learning at home? (Hint: You are probably already doing some of them.)

Tapping, Swiping, and Learning Science
Research findings on The Cat in the Hat Knows a Lot About That!™ have implications for parents, educators, and educational media developers.

Projects

Resources

Here are a few of our resources on STEM. To see more, visit our Resources section.

Reports

This is the executive summary of a report that describes the proceedings from the first State-Federal STEM Summit, held June 2018 in Washington, D.C.

Studies

This brief presents findings from a 2014 CADRE study of early career STEM education researchers and veteran principal investigators and their experiences with early career mentoring, either of them

Reports

This report covers EDC’s process evaluation of Year 1 of the iDesign project, a three-year NSF ITEST-funded project to engage underrepresented youth in designing interactive, culturally and sociall

Books

Published by Corwin, this book describes a process that teachers can use to engage students as partners in the formative assessment process—involving students in assessing their own learning and bu

Reports

This paper presents EDC’s findings from the case studies of three National Science Foundation-funded STEM projects involving successful youth co-design team activities.

Reports

This brief draws on research and development supported by the National Science Foundation to highlight important considerations about STEM educational experiences for young children and professional learning for educators who provide those experiences.

Websites

EDC is collaborating with the Scripps Institution of Oceanography, at the University of California, San Diego, to create this interactive, Web-based learning resource.

Reports

EDC and SRI International conducted an independent study of the Public Broadcasting Service (PBS) KIDS Play & Learn Science app, which includes in-app and direct hands-on science explorations for children ages 3 to 6 and their parents.

Toolkits

This guide helps school districts choose the computer science (CS) curricula that best suit their communities’ needs.

Reports

This report offers research-backed guidelines to support designers of big data interfaces for education.