About this resource library
From professional development materials for teachers to research reports for policymakers, EDC has produced hundreds of useful, innovative resources. This library contains a selection of some of our materials, including:
- Digital games
- Reports/studies/white papers
- Resource libraries
This report details the work of EDC’s Proyecto METAS to improve education for employment, learning, and success in Honduras. Specific challenges to program implementation are discussed, as are innovative solutions.
Written for program directors, program managers, educators, and others responsible for developing and implementing STEM programs in schools and community-based organizations, this guide seeks to re
This report captures the results of a retrospective study implemented by the team for the Akazi Kanoze Accelerated Learning Program in Rwanda.
This study evaluated the work of the Akazi Kanoze (AK) Youth Livelihoods Project in Rwanda to support youth entrepreneurs. The report presents findings on the effectiveness of AK’s Entrepreneurshi
This qualitatitive study was designed to evaluate the employment and livelihoods status of several groups of participants in the Akazi Kanoze Youth Livelihoods Project after their graduation.
This report details the work of the Akazi Kanoze (AK) Youth Livelihoods Project, which was funded by the U.S. Agency for International Development and implemented by EDC.
This brief describes the importance of expanding access to computer science (CS) learning and details EDC’s work to ensure all students have high-quality CS educations.
The proliferation of new technologies is changing the way we live, learn, and work. This white paper examines the complex and interconnected challenges related to workforce development, economics, education, equity, and ethics that our society must address to ensure our workforce is future-ready.
The report covers the results of a study that was done of the Akazi Kanoze Youth Livelihoods Project partner organizations.
A series of 14 design engineering booklets that include student and teacher guidance for implementing long-term activities, such as designing a pinball game or building a trebuchet.
Drawing on its extensive work in fragile environments, EDC developed this set of case studies that chronicles best practices, lessons learned, and stories of success.
This report shows the results of EQUIP3’s efforts and demonstrates that certain approaches to positively engaging and supporting youth work better than others.
EDC conducted a research study in the Democratic Republic of Congo to test the effects of teacher knowledge and practice on student learning.
This report summarizes the results of a review, conducted by external experts, of the quality and content of the Out-of-School Literacy Assessment (OLA).
The investigations in Explore It! provide an experiential foundation for the development of concepts aligned with the national standards that are addressed in formal school curricula. Explore It!