Not all students have a high-quality STEM education, which can limit their post-secondary learning and career options. EDC works to improve the quality, effectiveness, and equity of STEM learning and teaching, giving all students a solid foundation in computer science and creating pathways to STEM careers for students from underrepresented groups, students from low-income families, and English learners.
We develop STEM curricula, digital games, and apps that engage, excite, and challenge students, aiming to foster and use technology for robust STEM experiences. And through national resource centers and collaborative research, we guide STEM research and program design.
The Committee on Successful Out-of-School STEM Learning, appointed by the National Research Council’s Board on Education, was charged with identifying effective out-of-school STEM settings and prog
This brief presents findings from a 2014 CADRE study of early career STEM education researchers and veteran principal investigators and their experiences with early career mentoring, either of them
This robust website includes video-based case studies of six girls as they investigate what it means to be a scientist or engineer.
This website offers free resources to help teachers provide effective instruction and support to students who are struggling with mathematics.
This white paper draws upon the results of a survey of 850 career and technical education (CTE) educators nationwide, 11 interviews with CTE state leaders, and recent literature to provide a panora
In this briefing book, the leaders of the Massachusetts Computing Attainment Network (MassCAN) describe the goals, key accomplishments, and future directions of the partnership.
This resource library on the CADRE website highlights opportunities, resources, and projects that aim to increase involvement for underserved and underrepresented populations at all levels of STEM
This book, published by Heinemann, supports grades 6–10 teachers in implementing EDC’s Transition to Algebra curriculum.
This report covers EDC’s process evaluation of Year 1 of the iDesign project, a three-year NSF ITEST-funded project to engage underrepresented youth in designing interactive, culturally and sociall
Featuring insights from leading researchers, this brief describes National Science Foundation Discovery Research K-12 projects that identify strategies to accomplish the following: