About this resource library

From professional development materials for teachers to research reports for policymakers, EDC has produced hundreds of useful, innovative resources. This library contains a selection of some of our materials, including:

  • Apps
  • Books
  • Curricula
  • Digital games
  • Reports/studies/white papers
  • Resource libraries
  • Toolkits
55 Resources found
Studies

This data brief from the STEM Learning and Research Center (STELAR) describes some of the steps being taken by the National Science Foundation’s Innovative Technology Experiences for Students and T

Websites

EDC led the development of SMARTR, a website of free math and science “virtual learning experiences” (VLEs) for middle-grades students.

Reports

This report surveys state-level efforts to improve access to K–12 computer science education opportunities in the United States.

Studies

Developed by EDC, this set of eight briefs outlines research related to the challenges and recommendations for K–12 STEM education.

Reports

This collection of six essays shares insights and strategies from EDC’s work to close opportunity gaps in mathematics education and support teachers in improving instruction.

 

Reports

In this study, EDC and SRI researchers explored how time spent viewing and playing with PBS KIDS educational, noncommercial media can benefit young children’s learning, especially those growing up

Videos

This series of three engaging, animated videos presents some key considerations and potential pitfalls to avoid in choosing and using an effective curriculum.

Curricula

Transition to Algebra is a full-year curriculum designed by EDC to run concurrently with first-year algebra to raise the competence and confidence of students who may benefit from supports

Reports

This report offers research-backed guidelines to support designers of big data interfaces for education.

Toolkits

This toolkit links parents to a wide array of resources—including “fast facts,” fun family activities, and scholarship info—to prepare children and youth to thrive in our wired world and its workplaces.