About this resource library
From professional development materials for teachers to research reports for policymakers, EDC has produced hundreds of useful, innovative resources. This library contains a selection of some of our materials, including:
- Digital games
- Reports/studies/white papers
- Resource libraries
This report details the work of EDC’s Proyecto METAS to improve education for employment, learning, and success in Honduras. Specific challenges to program implementation are discussed, as are innovative solutions.
Written for program directors, program managers, educators, and others responsible for developing and implementing STEM programs in schools and community-based organizations, this guide seeks to re
This brief describes the importance of expanding access to computer science (CS) learning and details EDC’s work to ensure all students have high-quality CS educations.
The proliferation of new technologies is changing the way we live, learn, and work.
A series of 14 design engineering booklets that include student and teacher guidance for implementing long-term activities, such as designing a pinball game or building a trebuchet.
Drawing on its extensive work in fragile environments, EDC developed this set of case studies that chronicles best practices, lessons learned, and stories of success.
This report shows the results of EQUIP3’s efforts and demonstrates that certain approaches to positively engaging and supporting youth work better than others.
EDC conducted a research study in the Democratic Republic of Congo to test the effects of teacher knowledge and practice on student learning.
This report summarizes the results of a review, conducted by external experts, of the quality and content of the Out-of-School Literacy Assessment (OLA).
The investigations in Explore It! provide an experiential foundation for the development of concepts aligned with the national standards that are addressed in formal school curricula. Explore It!
This three-part series, funded by the National Science Foundation, features engaging activities that bring middle school youth outdoors to explore the natural world using observation, digital photo
These free online training courses are designed to help entrepreneurs learn what they need to know to establish and grow a business. Users learn at their own pace in their own time.
The Committee on Successful Out-of-School STEM Learning, appointed by the National Research Council’s Board on Education, was charged with identifying effective out-of-school STEM settings and prog
This report covers EDC’s process evaluation of Year 1 of the iDesign project, a three-year NSF ITEST-funded project to engage underrepresented youth in designing interactive, culturally and sociall
The Illinois State Board of Education (ISBE) contracted EDC to conduct a statewide evaluation of the U.S. Department of Education’s 21st Century Community Learning Centers (21st CCLC) initiative.