About this resource library

From professional development materials for teachers to research reports for policymakers, EDC has produced hundreds of useful, innovative resources. This library contains a selection of some of our materials, including:

  • Apps
  • Books
  • Curricula
  • Digital games
  • Reports/studies/white papers
  • Resource libraries
  • Toolkits
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14 Resources found
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EDC’s Biology: Concepts and Practices, a yearlong high school course curriculum, fosters grade 9–12 students’ scientific and data literacy; builds their reading, writing, and oral communic

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EDC’s Chemistry: Concepts and Practices, a yearlong high school course curriculum, fosters grade 9–12 students’ scientific and data literacy; builds their reading, writing, and oral commun

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A series of 14 design engineering booklets that include student and teacher guidance for implementing long-term activities, such as designing a pinball game or building a trebuchet.

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Developed by EDC with support from the National Science Foundation and published by LAB-AIDS, EDC Earth Science is a full year, activity-driven high school earth science course that is ful

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The investigations in Explore It! provide an experiential foundation for the development of concepts aligned with the national standards that are addressed in formal school curricula. Explore It!

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This three-part series, funded by the National Science Foundation, features engaging activities that bring middle school youth outdoors to explore the natural world using observation, digital photo

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This robust website includes video-based case studies of six girls as they investigate what it means to be a scientist or engineer.

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EDC is collaborating with the Scripps Institution of Oceanography, at the University of California, San Diego, to create this interactive, Web-based learning resource.

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This resource library contains research, presentations, and white papers developed by EDC’s Oceans of Data Institute (ODI), which is dedicated to transforming education to help individuals succeed

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The Possible Worlds website offers free digital games and instructional resources to help middle school science teachers address students’ persistent misconceptions.

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EDC developed four online games for middle school science students that address common misconceptions about photosynthesis, heredity, electricity, and heat transfer.

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EDC led the development of SMARTR, a website of free math and science “virtual learning experiences” (VLEs) for middle-grades students.

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This series of three engaging, animated videos presents some key considerations and potential pitfalls to avoid in choosing and using an effective curriculum.

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This report offers research-backed guidelines to support designers of big data interfaces for education.