About this resource library
From professional development materials for teachers to research reports for policymakers, EDC has produced hundreds of useful, innovative resources. This library contains a selection of some of our materials, including:
- Digital games
- Reports/studies/white papers
- Resource libraries
EDC’s Biology: Concepts and Practices, a yearlong high school course curriculum, fosters grade 9–12 students’ scientific and data literacy; builds their reading, writing, and oral communic
EDC’s Chemistry: Concepts and Practices, a yearlong high school course curriculum, fosters grade 9–12 students’ scientific and data literacy; builds their reading, writing, and oral commun
A series of 14 design engineering booklets that include student and teacher guidance for implementing long-term activities, such as designing a pinball game or building a trebuchet.
Developed by EDC with support from the National Science Foundation and published by LAB-AIDS, EDC Earth Science is a full year, activity-driven high school earth science course that is ful
The investigations in Explore It! provide an experiential foundation for the development of concepts aligned with the national standards that are addressed in formal school curricula. Explore It!
This three-part series, funded by the National Science Foundation, features engaging activities that bring middle school youth outdoors to explore the natural world using observation, digital photo
This robust website includes video-based case studies of six girls as they investigate what it means to be a scientist or engineer.
EDC is collaborating with the Scripps Institution of Oceanography, at the University of California, San Diego, to create this interactive, Web-based learning resource.
This resource library contains research, presentations, and white papers developed by EDC’s Oceans of Data Institute (ODI), which is dedicated to transforming education to help individuals succeed
The Possible Worlds website offers free digital games and instructional resources to help middle school science teachers address students’ persistent misconceptions.
EDC developed four online games for middle school science students that address common misconceptions about photosynthesis, heredity, electricity, and heat transfer.
EDC led the development of SMARTR, a website of free math and science “virtual learning experiences” (VLEs) for middle-grades students.
This series of three engaging, animated videos presents some key considerations and potential pitfalls to avoid in choosing and using an effective curriculum.
This report offers research-backed guidelines to support designers of big data interfaces for education.