Global Kids and GameLab, an independent game company, have developed an innovative curriculum for engaging minority youth in the development and dissemination of online games. Called Playing for Keeps (P4K), the games are designed to educate youth around the world about important social issues.
Global Kids will conduct P4K on an annual basis as an afterschool program, enabling participating students to publish one professional-level, Web-based game each year.
EDC’s Center for Children and Technology (CCT) will:
- Serve as the P4K program evaluator and Global Kids’ formative research partner
- Develop surveys and game data collection instruments
- Determine how P4K influences these areas: 1) Participants’ attitudes about themselves, game design, and civic literacy; 2) What youth game players learn from the Playing 4 Keeps games 3) How educators use the game to promote student learning
[This project is inactive but is presented here for archival purposes.]
Director: Shelley Pasnik
Duration: 2005–2008
Funder: Global Kids
