Apps can engage kids in the study of math, but what are they really learning? EDC is interviewed about its work with Boston public television station WGBH and the Next Generation Preschool Math program to evaluate the effectiveness of several apps.
EDC is part of the winning team to receive a two-year, $1 million Fast Track Award from the U.S. Department of Education’s Institute of Education Sciences to create and study a tablet-based interactive digital game for middle school history classrooms.
How can digital games support conceptual learning? And how can games be made accessible and useful for teachers? Those are the questions addressed by Possible Worlds, a five-year research and development effort led by EDC.
Public Television Channel THIRTEEN (WNET/NY) is launching Flight to Freedom, its second free interactive history game in its “Mission US” series. An EDC study of the first game in the series found “measurable gains in students’ historical knowledge and skills,” and found positive feedback from teachers.
EDC has won one grant award—and is a partner in two other awards—in the latest round of the Next Generation Learning Challenges (NGLC), which announced $7 million in funding for 19 innovative programs to help students master seventh- to ninth-grade level math and reading content.
Jim Diamond started playing—and creating—video games as a child. Nowadays, he’s in his element creating educational video games for the classroom as a research associate with EDC’s Center for Children and Technology in New York City.
For Diamond, it’s not just a job, it’s a passion. Here he describes his summer vacation attending GenCon, a gamers conference he jokingly calls “Nerd Quest.”
Shelley Pasnik of EDC’s Center for Children and Technology describes a Bill & Melinda Gates Foundation funded project to create hand-held games for the Nintendo DSi to help struggling middle-school readers.
Research by EDC and SRI International
finds that the literacy skills of preschoolers increased when classrooms
incorporated public TV programs, video, and games. The study was funded by
the Corporation for Public Broadcasting.
EDC and SRI International have released a study of educational programming and activities from the PBS Ready to Learn initiative. The study found preschoolers’ literacy skills increased when classrooms incorporated video and games.
Low-income children were better prepared for success in kindergarten when their preschool teachers incorporated educational video and games from public media, according to a new study conducted by Education Development Center, Inc. (EDC) and SRI International.
EDC’s Cornelia Brunner says girls prefer video games with lots of interaction between characters and their environment, and these games require much more sophisticated technology and take longer to develop.
EDC worked with historians, interactive media designers, TV producers, and teachers to understand and analyze how educators can harness young people’s interest in video games, digital storytelling, and sharing to deepen students’ grasp of U.S. History.