EDC’s South Sudan Interactive Radio Instruction is providing learning opportunities and civic education to students and others who do not have the opportunity to receive an education in the world’s newest nation.
A new report by EDC for the Nellie Mae Education Foundation identifies effective ways that technology may be used to personalize a student’s learning experience. The report, Integrating Technology with Student-Centered Learning, examines the integration of computer- and web-based tools, applications, and games, as well as video and technology associated with mechanical and electrical engineering.
EDC has won one grant award—and is a partner in two other awards—in the latest round of the Next Generation Learning Challenges (NGLC), which announced $7 million in funding for 19 innovative programs to help students master seventh- to ninth-grade level math and reading content.
Engaging the interest and passion of young people in science, technology, engineering, and math (STEM) is the goal of educators, researchers, and policymakers attending the eighth annual ITEST Summit, March 3–4, 2011 at the Westin Arlington Gateway in Arlington, Virginia.
After years of leading EDC work in Malawi and Zambia, Simon Richmond recently returned to the United States. He specializes in using educational technologies such as radios and iPods to enhance learning in remote communities.
Simon Richmond specializes in using technologies such as radios and iPods to enhance learning in remote communities. He recently returned to live in the United States after years of leading EDC’s work in Zambia and Malawi.
EdTech Leaders Online (ETLO), an instructional professional development project of Education Development Center, Inc. (EDC), has won an award for innovative online learning practice. The award was presented by the International Association for K-12 Online Learning (iNACOL) at its annual meeting in Glendale, Arizona.
Jim Diamond started playing—and creating—video games as a child. Nowadays, he’s in his element creating educational video games for the classroom as a research associate with EDC’s Center for Children and Technology in New York City.
For Diamond, it’s not just a job, it’s a passion. Here he describes his summer vacation attending GenCon, a gamers conference he jokingly calls “Nerd Quest.”
EDC has received more than $5.6 million from the National Science Foundation (NSF) to conduct research and develop programs to boost the learning and teaching of science, technology, engineering, and math (STEM).