The Innovative Technology Experiences for Students and Teachers (ITEST) program is designed to increase opportunities for students and teachers to learn about and use information technologies within the contexts of science, technology, engineering, and mathematics.
Youth-based projects that have strong emphases on career and educational paths
EQuALLS2 increases access to quality basic education and livelihood skills in areas most affected by conflict and poverty in the Philippines (primarily the Muslim areas in the Mindanao island group in the south). EQuALLS2 is a large-scale project that seeks to benefit 345,000 children and youth in 37 municipalities and four cities by training 37,238 educators and school officials, building the capacity of 850 local education stakeholder groups, and expanding local education resources through public-private partnerships.
The Technology Tools for Teaching and Training (dot-EDU T4) project seeks to assist the education departments in the Indian states of Madhya Pradesh, Bihar, Karnataka, Rajasthan, Chhattisgarh, Jharkhand, and Delhi, for quality teaching and learning for the primary education sector. To this end, dot-EDU T4 has created interactive, multimedia tools in audio, video, and software formats that established new standards for education quality while delivering education services on a large scale and reaching out to girls and other vulnerable populations.
EDC, the University of Michigan, and the Center for Applied Special Technology are applying the principles of Universal Design for Learning (UDL) to customize science curricula to serve a wide range of student learning needs.
This project, through a cooperative agreement with the NSF, is establishing and maintaining the Discovery Research (DR) K–12 learning resource network, known as CADRE, with the aim of advancing the state of research and evaluation in STEM education and promoting the goals of the DR K–12 program. CADRE provides support services to grantees of this program, which enhances student and teacher learning of the STEM disciplines through the development, implementation, and study of resources, models, and technologies.
EDC’s Center for Children and Technology (CCT) is conducting a five-year study, funded by the National Science Foundation, to investigate the impact of an online professional development course on (1) teacher content and pedagogical knowledge and (2) student knowledge.
CCT is working in partnership with PBS TeacherLine New York and the Buffalo PBS affiliate WNED on the study.
Apps can engage kids in the study of math, but what are they really learning? EDC is interviewed about its work with Boston public television station WGBH and the Next Generation Preschool Math program to evaluate the effectiveness of several apps.
EDC is part of the winning team to receive a two-year, $1 million Fast Track Award from the U.S. Department of Education’s Institute of Education Sciences to create and study a tablet-based interactive digital game for middle school history classrooms.
The Southern Sudan Interactive Radio Instruction (SSIRI) project is a program of the Southern Sudan Ministry of Education, Science and Technology (MoEST). Four SSIRI activities provide learning opportunities for children, adults, and teachers in South Sudan.
THELEARNINGVILLAGE: IRI programs based on the Southern Sudanese Primary School Syllabus.
USAID’s Decentralized Basic Education (DBE) Program Objective 2 seeks to improve the quality of teaching and learning in Indonesia’s public and private sector primary schools. DBE 2 builds upon successful aspects of recent initiatives in Indonesia to improve educational quality through new attention to strengthening teacher training and improving school learning environments. The DBE 2 Partnership works with public and private sector partners to develop a more comprehensive system of teacher professional development.
EDC contributes to Bosnia and Herzegovina’s economic growth by identifying “high impact” information and communication technologies (ICT) applications that will quickly and significantly improve the competitiveness of small and medium enterprises (SMEs) in entire industries.
Hewlett-Packard and EDC are partnering with the Institute of Small and Medium Enterprises Development, Non-Formal and Informal Education, and the College of Management in Mahidol University to implement a Community Enterprise Support Project (CESP)
The goal of CESP is to support the economic development of working-poor communities in Bangkok.
E-Learning for Educators, funded by the U.S. Department of Education’s Ready to Teach program, seeks to establish successful, sustainable, statewide online professional development programs that address teacher quality and student achievement goals. Through its EdTech Leaders® Online program, EDC supports this initiative by establishing a cadre of online professional development instructors and course developers within each state.
In collaboration with SRI International and NASA, EDC will develop and pilot two high school level interactive websites for climate change investigations.
With these websites, high school teachers will be able to compile customized data sets on local climate change using NASA’s Goddard Interactive Online Visualization and Analysis Infrastructure (Giovanni), which contains archived Earth observation mission data. Created for scientists, the Giovanni data sets will be adapted for high school students and teachers.
Bilingual Radio for Colombia (Bilingüismo Radial para Colombia) is a pilot project providing basic English skills to rural Colombian children. Through the program, EDC is helping Universidad del Norte (UniNorte) to develop and produce Interactive Radio Instruction programs for English as a Second Language and to train primary school teachers to use the programs.
EDC and a technical committee of computer scientists and thought leaders in computational thinking (CT) will develop and validate a common core of CT skill sets used by scientists, technicians, technologists, engineers, and mathematicians in U.S.STEM (science, technology, engineering, mathematics) workplaces.
The Garissa Youth Project (G-Youth Project) aims to empower youth in Kenya make sound career and life decisions as they transition from high school to the next phase of their lives. The project is also building the capacity of local institutions and networks to sustain the much-needed services that G-Youth will provide.