ScienceQuest was a unique after-school program that supported community-based organizations who wanted to increase staff and organizational capacity; assisted youth (ages 10–14) in learning science, technology, and literacy; and increased the youths’ positive experiences with learning. Through training in I-Search methods and ongoing in-person and electronic support, coaches lead small groups in personally relevant explorations documented through youth-designed Web sites.
The purpose of this project is to identify and document implementation issues experienced by Substance Abuse and Mental Health Services Administration community and school grantees who received support to implement and evaluate youth violence prevention efforts.
The Ford Partnership for Advanced Studies (Ford PAS) program includes an interdisciplinary high school curriculum that challenges students academically while also developing their problem-solving, teamwork, and communication skills.
The Zambia QUESTT Project aims to improve the quality of basic education delivery systems and to mitigate the impact of HIV/AIDS on children’s educational experiences (both in and out of government schools). To accomplish these objectives, QUESTT is leading several initiatives to improve teacher practice through the integration of Interactive Radio Instruction (IRI) in government schools and technology-based interventions. These interventions include the use of video and cell phone communication for both in-service and preservice teacher support.
Serving communities in the Three Areas, HEAR Sudan builds capacity of local stakeholders to plan, implement and monitor health and education services, helps translate this increased capacity into action, and builds community support for school governance and outreach. HEAR strengthens linkages between educators and health workers with the aim of increasing healthy girls’ and boys’ access to quality education.
EDC is working with The National Girls Collaborative Project to accomplish the following goals:
Maximize access to shared resources across projects and with public and private sector organizations and institutions interested in expanding girls’ participation in STEM (science, technology, engineering, and mathematics)
Strengthen capacity of existing and evolving projects by sharing promising practices, research and program models, outcomes, and products
Use the leverage of networks and collaborations of individual girl-serving STEM programs to create the tipping point
With community colleges across the country, EDC is developing a common curricular framework for teaching basic information technology (core) applications in career and academic programs at community and technical colleges. Project resources include innovative approaches to instruction and assessment, including “Rubrics to Assess Basic IT User Skills,” lesson templates that interconnect the use of the “IT Core Applications” with program content for eight of the most commonly used IT applications, and a library of problem-based scenarios for each of the clusters/program areas.
The WEEA Equity Resource Center was a national center that for 25 years promoted gender-equitable education for all students. The center offered educators and others a range of resources to help make gender equity a reality in the classroom and in educational systems, focusing especially on equity for girls and women who face multiple barriers due to gender and race, ethnic origin, disability, or age. The center’s funding ended in 2003 and select resources and information continue to be available through the achieved Web site.
In collaboration with the National Institute of Out-of-School Time (NIOST), EDC’s Center for Science Education worked with six science centers around the country to introduce design-engineering activities into afterschool programming. CSE developed the curricula for the engineering projects; NIOST provided technical support for their implementation. Through monthly workshops, science centers introduced the curricula to program leaders of participating community agencies.
This project developed Web-based materials to support the national America Counts initiative, in particular, mathematics materials for use in mentoring K–9 students. Also developed were training materials—both print and video—to support coordinators of mentoring programs.
CSE is developing Explore It!, an out-of-school curriculum in which children explore familiar phenomena in an extended manner using simple materials to foster science learning. These investigations will provide an experiential foundation for the development of concepts aligned with the national standards addressed in formal school curricula.
NEIR*TEC helps state and local educational leaders address the many challenges involved in using technology effectively, emphasizing the needs of schools in underserved urban and rural communities. NEIR*TEC, one of 10 regional technology-in-education consortia, serves the six New England states, New York, Puerto Rico, and the Virgin Islands.
dot-EDU was an information and communication technology (ICT) intervention mechanism for USAID Missions seeking to improve education systems in their respective countries. dot-EDU sought to assist developing countries in strengthening learning systems that improve quality, expand access, and enhance equity through carefully planned applications of digital and broadcast technologies. The dot-EDU mission had two foci. First, dot-EDU provided training and technical assistance to support USAID Missions in developing and implementing technology-assisted applications.
EDC’s Gender, Diversities, and Technology Institute works at the intersection of gender, race, ethnicity, socioeconomic status, disability, culture, and sexual orientation seeking to understand how technology can support the development of democracy and human rights. Projects focus on increasing participation in and distributing ownership of the “new knowledge society” brought about by emerging technologies.
Literacy and Community Empowerment Program (LCEP) is an integrated community development initiative that includes components in literacy, capacity building for income generation, and local governance in Afghanistan. Within the literacy component of LCEP, EDC is responsible for two interrelated subcomponents: the establishment and ongoing development of a Women’s Teacher Training Institute in Kabul and the implementation of the Afghan Literacy Initiative.
The project will create instructional materials, for use in seminar settings with teams of school and district leaders from middle and high schools, to support school and district leaders who are experiencing increasing pressure to improve the mathematics performance of students in their schools–at a time of raised expectations for all students’ enrollment in algebra and more participation in higher-level mathematics courses in high school.
Through the Education Quality for All (EQUALL) project, EDC and our partner organizations implement activities designed to strengthen the quality and expand the coverage of complementary education in Ghana, and to create stronger linkages between nonformal and formal basic education programs. This effort will result in increased access to basic education for children—especially girls—who have not had the opportunity for schooling due to social, occupational, cultural, or other reasons; and in increased learning outcomes among participating children.
The MathScape: Seeing and Thinking Mathematically Curriculum Center provides support to school districts using the MathScape curriculum. The center offers training institutes and workshops, hosts a Web site offering online support, develops implementation materials, and disseminates information about the curriculum’s effectiveness.
EDC delivers intensive professional development for afterschool providers in the integration of academic content in afterschool programming. Created in partnership with the Afterschool All-Stars, Citizen Schools, CNYD, and Foundations Inc., the trainings emphasize experiential learning approaches, positive youth development principles, and on-going staff leadership and development.
The FunWorks is a digital library of career exploration resources for youth ages 11 to 15. The FunWorks provides “real world” experiences and uses children’s current interests and passions, such as music and sports, to help them explore exciting future careers in science, technology, engineering and mathematics (STEM). The site was designed for and by children—over 300 young people have participated in the design and launch of this one-of-a-kind collection from the initial concept to design, usability testing, and launch.
This design study uses information technologies to enhance pre- and in-service professional development programs within National Science Foundation’s Math and Science Partnerships (MSPs). The project informs the MSPs about online tools and techniques, consults with a set of MSP projects, develops selected MSPs’ capacity to incorporate effective online professional development, collaborates with MSP evaluators that use online technologies, and assesses the prospects for conducting further work in this area.
For the last 30 years, at least three generations of women and men have benefited from gender equity legislation and programs. The importance and impact of this work, however, is often invisible to more recent generations who may take these rights for granted. Living Life is recording the voices and experiences of the pioneers who, taking the lessons of earlier women’s struggles to heart and drawing from the civil rights movement, built the foundation for the gains women and men have made over the last 30 years.
EDC’s Health and Human Development Division in Asia works with local partners in four countries in South and Southeast Asia (Cambodia, India, Thailand, and Vietnam—and previously Lao PDR) to provide care and support as well as prevention education to children affected and infected with HIV and AIDS. Project activities include providing financial and in-kind assistance to orphaned children to attend school, vocational training for young people who must support their families, and training peer educators so they can educate their friends in their own communities about HIV prevention.
Global Kids and GameLab, an independent game company, have developed an innovative curriculum for engaging minority youth in the development and dissemination of online games. Called Playing for Keeps (P4K), the games are designed to educate youth around the world about important social issues.
Global Kids will conduct P4K on an annual basis as an afterschool program, enabling participating students to publish one professional-level, Web-based game each year.
EDC serves as technology advisor in the development of an online toolkit designed to aid afterschool educators in the integration of technology and academic content. SEDL’s technical assistance effort is funded by the U.S. Department of Education to support their 21st Century Community Learning Center program, a $1 billion effort to fund afterschool programming.
EDC offers youth development professionals and educators comprehensive services and resources for using technology to create exciting learning environments. Created by the Morino Institute and now led by EDC, YouthLearn provides user-friendly tools to help organizational leaders and staff start or strengthen afterschool and in-school programs.
VOICES for Youth recruits and trains full-time volunteers from an interdenominational network of faith-based organizations in Cleveland, Ohio. The volunteers provide comprehensive mentoring services to adjudicated youth. EDC has developed training modules and conducts training sessions for volunteers affiliated with the project. EDC is also developing a report that reviews the type and extent of services faith-based organizations in the Greater Cleveland area provide to youth.
EDC is designing and facilitating a process involving eight Roman Catholic seminaries in the development of assessment measures for seminarians. The project draws upon EDC’s previous work in developing skill standards and assessment tools based on those standards. The project will result in an occupational analysis, rubrics that integrate both the occupational responsibilities of priests and the behavior attributes promoted during seminary formation, and a framework for designing portfolios rooted in these materials.
GSDL provides high-quality digital resources to: (1) help educators promote interest and engagement with STEM (science, technology, engineering and mathematics) education by learners of all ages, particularly females; (2) encourage learners to pursue science education and future careers in science; (3) provide an inter-disciplinary examination of the role of gender in the creation, teaching, and learning of science; and (4) build community among all interested users for the purposes of inquiry, information exchange, best practices development, and mentoring.